Box2D 2.4.1
A 2D physics engine for games
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b2ContactManager Class Reference

Public Member Functions

void AddPair (void *proxyUserDataA, void *proxyUserDataB)
void FindNewContacts ()
void Destroy (b2Contact *c)
void Collide ()

Public Attributes

b2BroadPhase m_broadPhase
b2Contact * m_contactList
int32 m_contactCount
b2ContactFilter * m_contactFilter
b2ContactListener * m_contactListener
b2BlockAllocator * m_allocator

The documentation for this class was generated from the following file: