PUMA Library Reference Manual
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Puma::ManipulatorSequence Class Reference

#include <Manipulators.h>

+ Inheritance diagram for Puma::ManipulatorSequence:

Public Member Functions

 ManipulatorSequence ()
 
Array< Token * > & args ()
 
void args (Array< Token * > &empty)
 
const char * op () const
 
ListElement * duplicate ()
 Duplicate this list element.
 
ManipError valid (ManipMode mode) const
 
void manipulate ()
 
void append (Manipulator *manip)
 
- Public Member Functions inherited from Puma::Manipulator
virtual ~Manipulator ()
 
void ignore_mask (ManipIgnoreMask mim)
 
ManipIgnoreMask ignore_mask () const
 
- Public Member Functions inherited from Puma::ListElement
 ListElement ()
 Constructor.
 
virtual ~ListElement ()
 Destructor.
 
List * belonging_to () const
 Get the list this element belongs to.
 
- Public Member Functions inherited from Puma::List
 List ()
 Constructor.
 
 List (const List &copy)
 Copy-constructor.
 
 ~List ()
 Destructor.
 
List & operator= (const List &copy)
 Assignment operator.
 
List & operator+= (const List &list)
 Append the given list.
 
List operator+ (const List &list)
 Create a new list containing the elements of this list followed by the elements of the given list.
 
void clear ()
 Destroy the list elements.
 
void append (ListElement &element)
 Append an element to the list.
 
void prepend (ListElement &element)
 Prepend an element to the list.
 
void insert (ListElement *at, ListElement &element)
 Insert an element at the given list position.
 
void remove (ListElement *element)
 Remove the given element from the list.
 
void kill (ListElement *from, ListElement *to=(ListElement *) 0)
 Remove and destroy all elements between the given list elements.
 
void cut (List &out, ListElement *from, ListElement *to=(ListElement *) 0)
 Cut all elements between the given list elements.
 
List * copy (ListElement *from=(ListElement *) 0, ListElement *to=(ListElement *) 0)
 Copy all elements between the given list elements.
 
void paste (ListElement *at, const List &l)
 Insert copies of the elements of the given list at the given list position.
 
void paste_before (ListElement *at, const List &l)
 Insert copies of the elements of the given list before the given list position.
 
void move (ListElement *at, List &l)
 Insert the elements of the given list at the given list position.
 
void move_before (ListElement *at, List &l)
 Insert the elements of the given list before the given list position.
 
bool empty () const
 Check if the list is empty.
 
const ListElement * first () const
 Get the first element in the list.
 
const ListElement * last () const
 Get the last element in the list.
 
const ListElement * next (const ListElement *element) const
 Get the next element of the given element.
 
const ListElement * prev (const ListElement *element) const
 Get the previous element of the given element.
 

Additional Inherited Members

- Static Public Attributes inherited from Puma::Manipulator
static const char * copy_op
 
static const char * cut_op
 
static const char * paste_op
 
static const char * paste_before_op
 
static const char * move_op
 
static const char * move_before_op
 
static const char * kill_op
 
static const char * cpp_copy_op
 
static const char * cpp_copy_before_op
 
static const char * cpp_kill_op
 
static const char * cpp_move_op
 
static const char * cpp_move_before_op
 
static const char * sequence_op
 
static const char * cpp_replace_op
 
static const char * cpp_swap_op
 
- Protected Member Functions inherited from Puma::Manipulator
 Manipulator ()
 
int valid (Token *, Token *, ManipMode) const
 

Constructor & Destructor Documentation

◆ ManipulatorSequence()

Puma::ManipulatorSequence::ManipulatorSequence ( )
inline

Member Function Documentation

◆ append()

void Puma::ManipulatorSequence::append ( Manipulator *  manip)
inline

◆ args() [1/2]

Array< Token * > & Puma::ManipulatorSequence::args ( )
inlinevirtual

Implements Puma::Manipulator.

◆ args() [2/2]

void Puma::ManipulatorSequence::args ( Array< Token * > &  empty)
inlinevirtual

Implements Puma::Manipulator.

◆ duplicate()

ListElement * Puma::ManipulatorSequence::duplicate ( )
virtual

Duplicate this list element.

To be implemented by concrete list element implementations.

Returns
A pointer to the new list element.

Implements Puma::Manipulator.

◆ manipulate()

void Puma::ManipulatorSequence::manipulate ( )
virtual

Implements Puma::Manipulator.

◆ op()

const char * Puma::ManipulatorSequence::op ( ) const
inlinevirtual

Implements Puma::Manipulator.

◆ valid()

ManipError Puma::ManipulatorSequence::valid ( ManipMode  mode) const
virtual

Implements Puma::Manipulator.